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homeHome > WoW BoE Item > BoE Gear > Leather > Feet > Footpads of Terrible Delusions Item Level 100

Footpads of Terrible Delusions Item Level 100

Footpads of Terrible Delusions Item Level 100

1. You will get Footpads of Terrible Delusions Item Level 100.
2. We will complete the delivery by meeting you in the game or send by in-game mail.
3. ETA: 3-48 hrs.
$79.99add
(93)

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Introductions

Passive Stat Affixes:


+10 Corruption
Tier 1  Avoidant: Your Avoidance is increased by an amount equal to 8% of your Haste.
Tier 1  Expedient: Increases the amount of Haste you gain from all sources by 6%.
Tier 1  Masterful: Increases the amount of Mastery you gain from all sources by 6%.
Tier 1  Severe: Increases the amount of Critical Strike you gain from all sources by 6%.
Tier 1  Siphoner: Increases your Leech by 3%.
Tier 1  Strikethrough: Increases the damage and healing you deal with Critical Strikes by 2%.
Tier 1  Versatile: Increases the amount of Versatility you gain from all sources by 6%.


+15 Corruption
Tier 2  Avoidant: Your Avoidance is increased by an amount equal to 12% of your Haste.
Tier 2  Expedient: Increases the amount of Haste you gain from all sources by 9%.
Tier 2  Masterful: Increases the amount of Mastery you gain from all sources by 9%.
Tier 2  Severe: Increases the amount of Critical Strike you gain from all sources by 9%.
Tier 2  Siphoner: Increases your Leech by 5%.
Tier 2  Strikethrough: Increases the damage and healing you deal with Critical Strikes by 3%.
Tier 2  Versatile: Increases the amount of Versatility you gain from all sources by 9%.
Tier 2  Glimpse of Clarity: Your spells and abilities have a chance to grant you a Glimpse of Clarity, reducing the cooldown of your next 1 spell cast by 3 sec.


+20 Corruption
Tier 3  Avoidant: Your Avoidance is increased by an amount equal to 16% of your Haste.
Tier 3  Expedient: Increases the amount of Haste you gain from all sources by 12%.
Tier 3  Masterful: Increases the amount of Mastery you gain from all sources by 12%.
Tier 3  Severe: Increases the amount of Critical Strike you gain from all sources by 12%.
Tier 3  Siphoner: Increases your Leech by 8%.
Tier 3  Strikethrough: Increases the damage and healing you deal with Critical Strikes by 4%.
Tier 3  Versatile: Increases the amount of Versatility you gain from all sources by 12%.




Procced Stat Affixes:


+15 Corruption
Tier 1  Surging Vitality: Taking damage has a chance to increase your Versatility by 312 for 20 sec.
Tier 1  Deadly Momentum: Your critical hits have a chance to increase your Critical Strike by 31 for 15 sec, stacking up to 5 times.
Tier 1  Honed Mind: Your spells and abilities have a chance to increase your Mastery by 392 for 10 sec.
Tier 1  Racing Pulse: Your spells and abilities have a chance to increase your Haste by 546 for 4 sec.


+20 Corruption
Tier 2  Surging Vitality: Taking damage has a chance to increase your Versatility by 416 for 20 sec.
Tier 2  Deadly Momentum: Your critical hits have a chance to increase your Critical Strike by 41 for 15 sec, stacking up to 5 times.
Tier 2  Honed Mind: Your spells and abilities have a chance to increase your Mastery by 523 for 10 sec.
Tier 2  Racing Pulse: Your spells and abilities have a chance to increase your Haste by 728 for 4 sec.


+35 Corruption
Tier 3  Surging Vitality: Taking damage has a chance to increase your Versatility by 728 for 20 sec.
Tier 3  Deadly Momentum: Your critical hits have a chance to increase your Critical Strike by 72 for 15 sec, stacking up to 5 times.
Tier 3  Honed Mind: Your spells and abilities have a chance to increase your Mastery by 915 for 10 sec.
Tier 3  Racing Pulse: Your spells and abilities have a chance to increase your Haste by 1275 for 4 sec.




Unique Effect Affixes:


+50 Corruption
Tier 1  Ineffable Truth: Your Spells and Abilities have a chance to show you the Ineffable Truth, increasing the rate your cooldowns recover by 50% for 10 sec.


+15 Corruption
Tier 1  Gushing Wound: Your damaging spells and abilities have a chance to cause your target to ooze blood, dealing 91% of Attack or Spell power damage over 7 sec.


+15 Corruption
Tier 1  Twisted Appendage: Your attacks have a chance to spawn a tentacle which Mind Flays your target for 21% Attack or Spell Power Shadow damage every second for 10 sec.
Tier 1  Void Ritual: Gain Void Ritual, giving your spells and abilities a chance to increase all secondary stats by 7 every sec for 20 sec. This chance is increased if at least 2 nearby allies also have Void Ritual.


+35 Corruption
Tier 2  Twisted Appendage: Your attacks have a chance to spawn a tentacle which Mind Flays your target for 75% Attack or Spell Power Shadow damage every second for 10 sec.
Tier 2  Void Ritual: Gain Void Ritual, giving your spells and abilities a chance to increase all secondary stats by 17 every sec for 20 sec. This chance is increased if at least 2 nearby allies also have Void Ritual.


+66 Corruption
Tier 3  Twisted Appendage: Your attacks have a chance to spawn a tentacle which Mind Flays your target for 142% Attack or Spell Power Shadow damage every second for 10 sec.
Tier 3  Void Ritual: Gain Void Ritual, giving your spells and abilities a chance to increase all secondary stats by 32 every sec for 20 sec. This chance is increased if at least 2 nearby allies also have Void Ritual.


+25 Corruption
Tier 1  Twilight Devastation: Your attacks have a chance to trigger a beam of Twilight Devastation, dealing damage equal to 6.00% of your health to all enemies in front of you.
+50 Corruption
Tier 2  Twilight Devastation: Your attacks have a chance to trigger a beam of Twilight Devastation, dealing damage equal to 12.00% of your health to all enemies in front of you.
+75 Corruption
Tier 3  Twilight Devastation: Your attacks have a chance to trigger a beam of Twilight Devastation, dealing damage equal to 18.00% of your health to all enemies in front of you.


+25 Corruption
Tier 1  Echoing Void: Your damaging abilities build the Echoing Void. Each time it builds, Echoing Void has a chance to collapse, dealing 1.00% of your Health as Shadow damage to all nearby enemies every 1 sec until no stacks remain.
+35 Corruption
Tier 2  Echoing Void: Your damaging abilities build the Echoing Void. Each time it builds, Echoing Void has a chance to collapse, dealing 1.50% of your Health as Shadow damage to all nearby enemies every 1 sec until no stacks remain.
+60 Corruption
Tier 3  Echoing Void: Your damaging abilities build the Echoing Void. Each time it builds, Echoing Void has a chance to collapse, dealing 2.50% of your Health as Shadow damage to all nearby enemies every 1 sec until no stacks remain.


+20 Corruption
Tier 1  Infinite Stars: Your spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing (111% of Attack or Spell Power) Arcane damage and increasing their damage taken from your Infinite Stars by 25%, stacking up to 10 times.
+50 Corruption
Tier 2  Infinite Stars: Your spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing (276% of Attack or Spell Power) Arcane damage and increasing their damage taken from your Infinite Stars by 25%, stacking up to 10 times.
+75 Corruption
Tier 3  Infinite Stars: Your spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing (415% of Spell power) Arcane damage and increasing their damage taken from your Infinite Stars by 25%, stacking up to 10 times.

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