News
A new round of World of Warcraft patch 6.2.2 hotfixes has been released on September 10. It has introduced a new bunch of changes and features inculding a fairly substantial set of nerfs to Archimonde on Normal and Heroic difficulty. These hotfixes are designed to reduce the difficulty of the encounter, specifically for smaller raid sizes — larger raids should see very little change in the difficulty of the encounter. All of the Archimonde hotfixes will, however, require a realm restart to take effect. If you are interested in the details, you can head on over to the official website or read on the original post below. By the way, it is a wise of you to buy WoW gears at discount prices from the most reliable website! We guarantee you a fast delivery and best customer service!
Tanaan Jungle
Harbormaster Korak should no longer go into evade mode if more than one player is engaging him.
Raids and Dungeons
* Living Shadows now spawn from each Nether Tear at a reduced rate for smaller raid sizes.
>Added a 3-second cooldown to the periodic healing of Eternal Flame, preventing Infernal Doombringers from healing other Infernal Doombringers until 3 seconds after spawning on all difficulties.
Collections
Toy Box
Fixed an issue where Vicious War Kodo and Vicious War Mechanostrider were not correctly converting into the opposite faction equivalent while performing a Faction Change."
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