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World of warcraft 5.0 ret paladin play melee experiences

  • 2012-07-14 15:21:53

Test server will only a PVP also mean, recent patch after some career was demoted, though not much, is better than before.

Punishment is old pattern, it is the good  carved trial, the basic can, reduce injury that no such, 10% crit is the main point. I still the old view, is suddenly BLZ retribution, things you can completely trial directly to make it passive, BLZ would not, want you to use beans. To set, and feel so do this ability is narrow applicability, and so change, are you any good at didn't all give you, this is finance.

Well, don't pull these days, but said this version is more CTM retribution paladin what. I think most of the posts before colleagues in summary, an important part of the roughly three points.

The first is high movement: the two components, first is a layer of talent of acceleration, guarantee the fight of large movement speed than rivals. Once again, is just slow, ensure speed less than your opponent, both union, used to play less than, run off problem is solved.

The second is the skills of the link fluency improved: CTM BLZ inside brain damage have a must cooperate with T pretend to through the trial to the effect can, this is suddenly and do not change the proof of the knights. Now finally changed, get the skills can more holy, it would not be very embarrassing to the CD, or mix build no toughness equipment.

The third is the general: every version in theory added a new output technique, high damage will become.



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