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Follow Legion versions, Battle for Azeroth is the latest expansion and has gone from world shattering threats and demons to a faction war between the Horde and Alliance. BFA surely has given many unique features to WoW fans, but there is still a large space for game to keep players' attention and hold up to them logging in daily. Read details raiditem.com prepare for you, and buy WoW gold to enhance your ability.
Battle for Azeroth's big moments are more sophisticated than ever, with in-game cinematics, branching player choices, and a steady flow of new player races joining the game. While there's plenty to talk about around these highlights, player criticism has largely focused on the connective tissue of the game. Warfronts, island expeditions, and daily quests are meant to bring players back to Azeroth every day, but are they succeeding at that goal?
What Works about the End Game?
In WoW's past expansions, the common things that players can do are usually raiding, or self-driven collecting games, or leveling alts. Well, now you are able to face various things. Especially, dungeons and raiding have a rich experience in Battle for Azeroth.
Maybe you have already received the changes in Island Expeditions. And good news is that new islands will come after the two new additions in v8.2.
Daily quest is the basic but necessary part for game because it is the easy way to reward those who finish the challenge or daily tasks. Now with the war moving forward, incursions make the Battle for Azeroth feel real, immediate.
Patch 8.2 will introduce two new major zones: Mechagon, the home of mechagnomes and startling new technology, and Nazjatar. Compared with the current content of BFA, Rise of Azshara will be a massive content drop.
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