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Visit the media development team: 5.1 will be online affter Pandaria

  • 2012-09-21 14:43:49



Netease world of warcraft zillah report hold Mists of Pandaria the on-line, the foreign media to world of warcraft development team interviewed. The famous foreign warcraft site mmo - champion for some interview points are summarized. There is no lack of among them window, such as 5.1 will be in the panda people mystery of online update soon after, and the battle scene is the previous version of the task of elite alternatives:

 


Task

 

· Patch 5.1 in the game after the online shortly after will be released.

 

· Mists of Pandaria task, only the main event will use phase technology.

 

· When you and your friends in different level(buy cheap WOW powerleveling), you will be able to see the other side each other, but at the same time you see is still different level.

 

· Struck the anger evil spirit need a team of about 40 people. He will be in the map of different position appear, around him refresh little monster would differ.

 

· Scene before the campaign is version of elite group task substitute, and random copy is different, the scene of the queue time will not be too long.

 

· Challenge mode will require the team players from the same server. (this and ghost crab's push the conflict)

 

· Task process less linear, you should be able to jump over some tasks intensively and not miss too much plot. Jade forest task than other map more linear some.

 

· Can receive daily task happen every change, these changes based on you in the camp of the prestige class.

 

· In hide or hair pie daily tasks, there will be a NPC companions to fight by your side.

 

· The reckoning the contents of the expansion is all most, because it redo the 1 - level 60 almost all content, but many people only care about 80 to 85 levels of experience.

 

PvP

 

· Blizzard comply with the player's opinion, try to carry out professional championship, but to realize electronic competitive and not so good make of. The arena popularity basically didn't may like starcraft, the aim now is to let like arena players have fun.

 

· Championship UI to join in the plan still list, if you have more time, will surely do.

 

· Level attenuation may not be the best solution, especially in 4.3 in the continuous time is long, the player is not too interested in playing every week online the patch. Players online play should because think this things fun, not because no online play word level will be low.

 

· The reward system operation well, through the PvP toughness and PvP intensity on the PvP equipment improvement on the should be able to make them more attractive.

 

· Battleground queue system is too old, should be improved, maybe in the future battlefield queue can learn from random copy system a bit, become faster and more intelligent. This may also include group to join queue against other advance group good team.

 

· Blizzard believe in PvP properties after the reform, PvP weapon will than hero version of the PvE more powerful weapons.

 

· Many players worry some unbalanced skills can make some players for the first two weeks will play to the high section, and then squat down over the whole season. Blizzard will not make radical changes will depend on the seriousness of the problem, because it may disturb players, in their composition team to start playing again after make changes may let them feel unfair.



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